LANCASTER SCHOOL CURRICULUM

 

 

 

PROGRAMME OF STUDY:  Design and Technology (D +T)

 

 

 

 

 

Secundaria: Cuarto  ( F4)

 

 

 

Overview: -

It is very important to note that the I.G.C.S.E course undertaken by students at the Lancaster is in fact a 5 year course….due to time constraints limiting the students to 2 years study it is obvious that not all parts of the syllabus can or will be covered. Therefore on these P.O.S. sheets there is only an outline of what can be covered and the way it could cover. It will be the choice of the teachers in negotiation with the pupils to decide which parts of the curriculum and syllabus to cover.

 

Students by the end of Form 4 should have had a wide experience of product design and make skills which should prepare them to be able to specialise and work independently in their Major Project in Form 5.

 

 

 

 

Knowledge, skills and understanding

 

 

Students will begin to be able to assess any given design problem and within the capabilities of their skills make or draw a product to solve that assessed problem.

 

 

Students should be able to begin to understand and appreciate the variety and importance of design within society, both aesthetically and functionally.

 

 

COMMON CORE FOR ALL STUDENTS IN YEAR ONE OF COURSE

 

 

DESIGN PROCESS

 

 

 

q       Identify a need / problem

q       Research

q       Generation of Ideas

q       Organisation and Selection

q       Final Development and Realisation

q       Evaluation

 

 

REALISATION

 

 

 

q       Each pupil will learn how to implement and realise their designs, selecting appropriate materials and Media. And show an awareness of planning and preparation. Be able to draw, mark out and test their design ideas.

q       And finally select appropriate processes for shaping, forming, cutting, joining, fitting, assembling, and finishing a wide variety of materials.

q       Each pupil will learn how to use a variety of workshop tools and equipment, using mandatory safety requirements.

 

 

COMMUNICATION

 

 

 

q       Be able to extract and record relevant information in oral, graphical, written and computer graphic based forms.

q       Communicate their ideas using technical vocabulary, number skills, colour, shading and other media to produce sketches, models and drawings (e.g. orthographic, isometric…) that communicate their ideas with clarity.

 

 

THEORY BASE / KNOWLEDGE

 

 

 

q      

 
Energy

q       Control

q       Mechanical Control

q       Permanent Fastenings

q       Structure and Forces

q       Mechanical Control (Dynamic)

q       Design and Technology in Society

 

 

 

q       Aesthetics and Appreciation of the World and its variety of design elements…including: - Fashion, Architecture, Product Design, Engineering Design, Graphic Design, C.A.D…. etc

q       Anthropometrics and Ergonomics

q       C.A.M

q       Production Techniques, Mass, Batch and One Off.

q       Electronics Basic Ideas and Concepts, use of Gates and Op Amps etc

 

 

PROJECT BASE / METHOD OF LEARNING

Curricular Links: -

 

Science: - Structures (Stress etc), Material Properties.

 

Mathematics: - Geometry including Pythagoras etc, Nets..

 

I.T: - Use of C.A.D, use of Word Processing, D.T.P, and Spreadsheet techniques.

 

Art: - Aesthetics, Colour Theory..Etc

 

English: - Methods of writing, Evaluation techniques.

 

 

In Year 4 through a series of small focused projects using a wide variety of media the course will cover the entire core curriculum base laid out above. The Projects will also cover a wide variety of more complex issues and knowledge in the three main areas above. With the limitations of the current workshop, some of the knowledge base will be covered by theoretical analysis and design based ideas. Work will be graded using the PACE / FACE method. And then overall grade given to those criteria of A, B, C, D, E…. The grades will be given for 50% exam work, 40% class work / project work and 10% homework.

 

 

 

Breadth of Study

 

 

Students through the use of worksheets and projects will be able to develop the abilities outlined above. Below is a selection of the breadth of projects that could be undertaken, although this will change and vary from year to year.

         

 

 

 

 

GENERIC RACK, DESIGN AND MAKE TASK

 

 

q        

 

 

 
MATRAKA FOCUSSED DESIGN TASK

 

 

q        

 

 

CLOCK DESIGN AND MAKE TASK

 

 

q        

 

 

BUGGY RACE / CLIMB COMPETITION

 

 

q        

 

 

GRAPHIC FLYER DESIGN

 

 

q        

 

 

STORAGE DESIGN AND MAKE TASK

 

 

q        

 

 

PICTURE / MIRROR FRAME DESIGN AND MAKE TASK

 

 

q        

 

 

MOULD DESIGN FOR VACUUM FORMING

 

 

q        

 

 

VACUUM FORMED LAND YACHT DESIGN AND MAKE TASK

 

 

q        

 

 

PROTOTYPE MODELLING OF MOBILE PHONE IN COMPLIANT MATERIALS

 

 

q        

 

 

MODEL CHAIR DESIGN USING STEEL ROD AND POT RIVETTER

 

 

q        

 

 

POINT OF SALE DISPLAY USING COMPLIANT MATERIALS AND NETS

 

 

q        

 

 

C.A.D. AND MODELLING OF SMALL PRODUCT USING Pro DESKTOP

 

 

q        

 

 

STRUCTURAL DESIGN AND MAKE A STRAW BRIDGE COMPETITION

 

 

q        

 

 

Text Box:  TREBUCHET DISTANCE COMPETITION

 

 

q        

 

 

SIMPLE JEWELLERY BOX DESIGN

FEATURING COMPLEX JOINTING METHODS

 

 

q        

 

 

GRAFFITI INFLUENCED ACCESSORY DESIGN IN PLASTIC

 

 

q        

 

 

….AND ON…….AND ON……..AND ON……..AND ON…..AND ON……..